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src | ||
vendor | ||
.gitignore | ||
.gitmodules | ||
Cargo.toml | ||
README.md | ||
build.ps1 | ||
build.sh | ||
setup-targets.sh |
README.md
SkyHook-Native
Dynamic library of SkyHook for use with other languages.
Usage
The following examples are all in C#.
Functions
The extern functions that you should run are simple.
There are just two; start_hook
and stop_hook
.
start_hook
// Here, we assign a callback along with starting a hook.
// The NativeEvent type is declared below "Types" header.
public static delegate void HookCallback(NativeEvent ev);
// Here, we have an extern method to invoke.
[DllImport("skyhook", EntryPoint = "start_hook")]
public static extern void StartHook(HookCallback callback);
stop_hook
// No additional information required to provide when stopping the hook.
[DllImport("skyhook", EntryPoint = "stop_hook")]
public static extern void StopHook();
Types
NativeEventType
public enum NativeEventType {
KeyPressed,
KeyReleased
}
NativeEvent
[StructLayout(LayoutKind.Sequential)]
public struct NativeEvent
{
public readonly ulong Time; // This is the key state update time.
public readonly NativeEventType Type; // Whether the key is up or down.
public readonly ushort Label; // Unified label for keys, such as ESC or F11.
public readonly ushort Key; // Actual key code from native level.
}
Development
git clone https://git.pikokr.dev/SkyHook/SkyHook-Native #Clone
To build, just run build.sh
on Linux or MacOS, build.ps1
on Windows.