chore: edit README for clarity

develop
CrackThrough 2022-11-06 23:41:11 +09:00
parent 5305be4f8d
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# SkyHook-Unity
SkyHook for Unity
SkyHook for Unity.
## Installation
1. Open package manager with `Window -> Package Manager`
2. Press `+` button and find `Add package from git URL...`
1. Open package manager with `Window -> Package Manager`.
2. Click `+` button and find `Add package from git URL...`.
![Add package from git URL](images/tuto1.png)
3. Enter `git+https://git.pikokr.dev/SkyHook/SkyHook-Unity.git` and press `Add` button
3. Paste `git+https://git.pikokr.dev/SkyHook/SkyHook-Unity.git` and click `Add` button.
## Usage
### Start and stop hook
### Starting and stopping the hook
```cs
SkyHookManager.StartHook(); // Start Hook
SkyHookManager.StartHook(); // Starts the hook
SkyHookManager.StopHook(); // Stop Hook, this is automatically called on exit
SkyHookManager.StopHook(); // Stops the hook, this is automatically called on exit
```
### Receive events
### Receiving key events
> NOTE: SkyHook does **NOT** give the correct key code. So you can't know what key the user actually pressed.
> NOTE:
> - `Label` field for labelling keys' names such as F11
> - `Key` field is the raw key code from native module.
```cs
SkyHookManager.KeyUpdated.AddListener(ev => {
// Your code
// Your code
});
```