chore: edit README for clarity
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README.md
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README.md
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# SkyHook-Unity
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SkyHook for Unity
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SkyHook for Unity.
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## Installation
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1. Open package manager with `Window -> Package Manager`
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2. Press `+` button and find `Add package from git URL...`
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1. Open package manager with `Window -> Package Manager`.
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2. Click `+` button and find `Add package from git URL...`.
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![Add package from git URL](images/tuto1.png)
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3. Enter `git+https://git.pikokr.dev/SkyHook/SkyHook-Unity.git` and press `Add` button
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3. Paste `git+https://git.pikokr.dev/SkyHook/SkyHook-Unity.git` and click `Add` button.
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## Usage
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### Start and stop hook
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### Starting and stopping the hook
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```cs
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SkyHookManager.StartHook(); // Start Hook
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SkyHookManager.StartHook(); // Starts the hook
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SkyHookManager.StopHook(); // Stop Hook, this is automatically called on exit
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SkyHookManager.StopHook(); // Stops the hook, this is automatically called on exit
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```
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### Receive events
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### Receiving key events
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> NOTE: SkyHook does **NOT** give the correct key code. So you can't know what key the user actually pressed.
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> NOTE:
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> - `Label` field for labelling keys' names such as F11
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> - `Key` field is the raw key code from native module.
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```cs
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SkyHookManager.KeyUpdated.AddListener(ev => {
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// Your code
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// Your code
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});
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```
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