diff --git a/Runtime/SkyHookManager.cs b/Runtime/SkyHookManager.cs index 935e2d1..28cf5b7 100644 --- a/Runtime/SkyHookManager.cs +++ b/Runtime/SkyHookManager.cs @@ -7,7 +7,7 @@ namespace SkyHook { private static SkyHookManager _instance; - private static bool IsFocused; + private static bool _isFocused; /// /// Whether or not the event will be received only if the game window is focused. @@ -46,7 +46,7 @@ namespace SkyHook private void HookCallback(SkyHookEvent ev) { - if (RequireFocus && !IsFocused) + if (RequireFocus && !_isFocused) { return; } @@ -96,11 +96,11 @@ namespace SkyHook StopHook(); } - private void Run() + private void Update() { if (RequireFocus) { - IsFocused = Application.isFocused; + _isFocused = Application.isFocused; } } }