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No commits in common. "c1d73de3b552b79f1fe32ca8216b6563b518a76b" and "074b32e7d8bdc9feb69025ab5aee56d07d84eeb7" have entirely different histories.

3 changed files with 10 additions and 8 deletions

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@ -1,6 +1,6 @@
{
"name": "SkyHook.Unity.Editor",
"rootNamespace": "SkyHook",
"rootNamespace": "SkyHook.Editor",
"references": [
"GUID:5277a9c527b33a210bfa8bb54a667bf4"
],

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@ -13,13 +13,13 @@ namespace SkyHook.Editor
SkyHookManager manager = (SkyHookManager)target;
GUI.enabled = false;
EditorGUILayout.Toggle("Hook is running", manager.isHookActive);
EditorGUILayout.Toggle("Hook Started", manager.isHookActive);
GUI.enabled = true;
manager.requireFocus = EditorGUILayout.Toggle("Focus required", manager.requireFocus);
manager.requireFocus = EditorGUILayout.Toggle("Require Focus", manager.requireFocus);
GUI.enabled = false;
EditorGUILayout.Toggle("Focused", SkyHookManager.IsFocused);
GUI.enabled = manager.requireFocus;
SkyHookManager.isFocused = EditorGUILayout.Toggle("Focus", SkyHookManager.isFocused);
GUI.enabled = true;
}

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@ -10,7 +10,7 @@ namespace SkyHook
{
private static SkyHookManager _instance;
public static bool IsFocused;
public static bool isFocused;
/// <summary>
/// Whether or not the event will be received only if the game window is focused.
@ -49,7 +49,7 @@ namespace SkyHook
private void HookCallback(SkyHookEvent ev)
{
if (requireFocus && !IsFocused)
if (requireFocus && !isFocused)
{
return;
}
@ -124,7 +124,9 @@ namespace SkyHook
{
if (requireFocus)
{
IsFocused = Application.isFocused;
#if !UNITY_EDITOR
isFocused = Application.isFocused;
#endif
}
}
}