28 lines
781 B
C#
28 lines
781 B
C#
using System.Collections;
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using System.Collections.Generic;
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using UnityEditor;
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using UnityEngine;
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namespace SkyHook.Editor
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{
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[CustomEditor(typeof(SkyHookManager))]
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public class SkyHookEditor : UnityEditor.Editor
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{
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public override void OnInspectorGUI()
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{
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SkyHookManager manager = (SkyHookManager)target;
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GUI.enabled = false;
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EditorGUILayout.Toggle("Hook is running", manager.isHookActive);
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GUI.enabled = true;
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manager.requireFocus = EditorGUILayout.Toggle("Focus required", manager.requireFocus);
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GUI.enabled = false;
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EditorGUILayout.Toggle("Focused", SkyHookManager.IsFocused);
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GUI.enabled = true;
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}
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}
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}
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