diff --git a/AsyncInput/.gitignore b/AsyncInput/.gitignore new file mode 100644 index 0000000..0fcd9d7 --- /dev/null +++ b/AsyncInput/.gitignore @@ -0,0 +1,365 @@ +### VisualStudio template +## Ignore Visual Studio temporary files, build results, and +## files generated by popular Visual Studio add-ons. +## +## Get latest from https://github.com/github/gitignore/blob/master/VisualStudio.gitignore + +# User-specific files +*.rsuser +*.suo +*.user +*.userosscache +*.sln.docstates + +# User-specific files (MonoDevelop/Xamarin Studio) +*.userprefs + +# Mono auto generated files +mono_crash.* + +# Build results +[Dd]ebug/ +[Dd]ebugPublic/ +[Rr]elease/ +[Rr]eleases/ +x64/ +x86/ +[Ww][Ii][Nn]32/ +[Aa][Rr][Mm]/ +[Aa][Rr][Mm]64/ +bld/ +[Bb]in/ +[Oo]bj/ +[Ll]og/ +[Ll]ogs/ + +# Visual Studio 2015/2017 cache/options directory +.vs/ +# Uncomment if you have tasks that create the project's static files in wwwroot +#wwwroot/ + +# Visual Studio 2017 auto generated files +Generated\ Files/ + +# MSTest test Results +[Tt]est[Rr]esult*/ +[Bb]uild[Ll]og.* + +# NUnit +*.VisualState.xml +TestResult.xml +nunit-*.xml + +# Build Results of an ATL Project +[Dd]ebugPS/ +[Rr]eleasePS/ +dlldata.c + +# Benchmark Results +BenchmarkDotNet.Artifacts/ + +# .NET Core +project.lock.json +project.fragment.lock.json +artifacts/ + +# ASP.NET Scaffolding +ScaffoldingReadMe.txt + +# StyleCop +StyleCopReport.xml + +# Files built by Visual Studio +*_i.c +*_p.c +*_h.h +*.ilk +*.meta +*.obj +*.iobj +*.pch +*.pdb +*.ipdb +*.pgc +*.pgd +*.rsp +*.sbr +*.tlb +*.tli +*.tlh +*.tmp +*.tmp_proj +*_wpftmp.csproj +*.log +*.vspscc +*.vssscc +.builds +*.pidb +*.svclog +*.scc + +# Chutzpah Test files +_Chutzpah* + +# Visual C++ cache files +ipch/ +*.aps +*.ncb +*.opendb +*.opensdf +*.sdf +*.cachefile +*.VC.db +*.VC.VC.opendb + +# Visual Studio profiler +*.psess +*.vsp +*.vspx +*.sap + +# Visual Studio Trace Files +*.e2e + +# TFS 2012 Local Workspace +$tf/ + +# Guidance Automation Toolkit +*.gpState + +# ReSharper is a .NET coding add-in +_ReSharper*/ +*.[Rr]e[Ss]harper +*.DotSettings.user + +# TeamCity is a build add-in +_TeamCity* + +# DotCover is a Code Coverage Tool +*.dotCover + +# AxoCover is a Code Coverage Tool +.axoCover/* +!.axoCover/settings.json + +# Coverlet is a free, cross platform Code Coverage Tool +coverage*.json +coverage*.xml +coverage*.info + +# Visual Studio code coverage results +*.coverage +*.coveragexml + +# NCrunch +_NCrunch_* +.*crunch*.local.xml +nCrunchTemp_* + +# MightyMoose +*.mm.* +AutoTest.Net/ + +# Web workbench (sass) +.sass-cache/ + +# Installshield output folder +[Ee]xpress/ + +# DocProject is a documentation generator add-in +DocProject/buildhelp/ +DocProject/Help/*.HxT +DocProject/Help/*.HxC +DocProject/Help/*.hhc +DocProject/Help/*.hhk +DocProject/Help/*.hhp +DocProject/Help/Html2 +DocProject/Help/html + +# Click-Once directory +publish/ + +# Publish Web Output +*.[Pp]ublish.xml +*.azurePubxml +# Note: Comment the next line if you want to checkin your web deploy settings, +# but database connection strings (with potential passwords) will be unencrypted +*.pubxml +*.publishproj + +# Microsoft Azure Web App publish settings. Comment the next line if you want to +# checkin your Azure Web App publish settings, but sensitive information contained +# in these scripts will be unencrypted +PublishScripts/ + +# NuGet Packages +*.nupkg +# NuGet Symbol Packages +*.snupkg +# The packages folder can be ignored because of Package Restore +**/[Pp]ackages/* +# except build/, which is used as an MSBuild target. +!**/[Pp]ackages/build/ +# Uncomment if necessary however generally it will be regenerated when needed +#!**/[Pp]ackages/repositories.config +# NuGet v3's project.json files produces more ignorable files +*.nuget.props +*.nuget.targets + +# Microsoft Azure Build Output +csx/ +*.build.csdef + +# Microsoft Azure Emulator +ecf/ +rcf/ + +# Windows Store app package directories and files +AppPackages/ +BundleArtifacts/ +Package.StoreAssociation.xml +_pkginfo.txt +*.appx +*.appxbundle +*.appxupload + +# Visual Studio cache files +# files ending in .cache can be ignored +*.[Cc]ache +# but keep track of directories ending in .cache +!?*.[Cc]ache/ + +# Others +ClientBin/ +~$* +*~ +*.dbmdl +*.dbproj.schemaview +*.jfm +*.pfx +*.publishsettings +orleans.codegen.cs + +# Including strong name files can present a security risk +# (https://github.com/github/gitignore/pull/2483#issue-259490424) +#*.snk + +# Since there are multiple workflows, uncomment next line to ignore bower_components +# (https://github.com/github/gitignore/pull/1529#issuecomment-104372622) +#bower_components/ + +# RIA/Silverlight projects +Generated_Code/ + +# Backup & report files from converting an old project file +# to a newer Visual Studio version. 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Dance of Fire and Ice\A Dance of Fire and Ice_Data\Managed\UnityEngine.VehiclesModule.dll + + + ..\..\..\..\..\..\..\Program Files (x86)\Steam\steamapps\common\A Dance of Fire and Ice\A Dance of Fire and Ice_Data\Managed\UnityEngine.VFXModule.dll + + + ..\..\..\..\..\..\..\Program Files (x86)\Steam\steamapps\common\A Dance of Fire and Ice\A Dance of Fire and Ice_Data\Managed\UnityEngine.VideoModule.dll + + + ..\..\..\..\..\..\..\Program Files (x86)\Steam\steamapps\common\A Dance of Fire and Ice\A Dance of Fire and Ice_Data\Managed\UnityEngine.VirtualTexturingModule.dll + + + ..\..\..\..\..\..\..\Program Files (x86)\Steam\steamapps\common\A Dance of Fire and Ice\A Dance of Fire and Ice_Data\Managed\UnityEngine.VRModule.dll + + + ..\..\..\..\..\..\..\Program Files (x86)\Steam\steamapps\common\A Dance of Fire and Ice\A Dance of Fire and Ice_Data\Managed\UnityEngine.WindModule.dll + + + ..\..\..\..\..\..\..\Program Files (x86)\Steam\steamapps\common\A Dance of Fire and Ice\A Dance of Fire and Ice_Data\Managed\UnityEngine.XRModule.dll + + + ..\..\..\..\..\..\..\Program Files (x86)\Steam\steamapps\common\A Dance of Fire and Ice\A Dance of Fire and Ice_Data\Managed\UnityModManager\UnityModManager.dll + + + ..\..\..\..\..\..\..\Program Files (x86)\Steam\steamapps\common\A Dance of Fire and Ice\A Dance of Fire and Ice_Data\Managed\XTUtilities.dll + + + + + + + + + + + + + + + C:\Program Files (x86)\Steam\steamapps\common\A Dance of Fire and Ice\Mods\AsyncInput + + + + + + + diff --git a/AsyncInput/AsyncInput/AsyncInputMod.cs b/AsyncInput/AsyncInput/AsyncInputMod.cs new file mode 100644 index 0000000..9ecc644 --- /dev/null +++ b/AsyncInput/AsyncInput/AsyncInputMod.cs @@ -0,0 +1,44 @@ +using System.Reflection; +using HarmonyLib; +using UnityModManagerNet; + +namespace ADOFAIAsyncInput +{ + internal static class AsyncInputMod + { + private static Harmony _harmony; + + internal static UnityModManager.ModEntry Entry; + + private static void Load(UnityModManager.ModEntry entry) + { + Entry = entry; + + _harmony = new Harmony(entry.Info.Id); + + entry.OnToggle = (_, b) => + { + if (b) + { + _harmony.PatchAll(Assembly.GetExecutingAssembly()); + + if (Persistence.GetChosenAsynchronousInput()) + { + Patches.StartThread(); + Entry.Logger.Log("Started Hook"); + RDInput.OnAsyncInputToggle(true); + } + } + else + { + Patches.Thread.Abort(); + Entry.Logger.Log("Stopped Hook"); + Patches.Thread = null; + + _harmony.UnpatchAll(_harmony.Id); + } + return true; + }; + } + } +} \ No newline at end of file diff --git a/AsyncInput/AsyncInput/AsyncInputNative.cs b/AsyncInput/AsyncInput/AsyncInputNative.cs new file mode 100644 index 0000000..5be6b57 --- /dev/null +++ b/AsyncInput/AsyncInput/AsyncInputNative.cs @@ -0,0 +1,50 @@ +using System.IO; +using System.Reflection; +using System.Runtime.CompilerServices; +using System.Runtime.InteropServices; + +namespace ADOFAIAsyncInput +{ + public class AsyncInputNative + { + [StructLayout(LayoutKind.Sequential)] + public struct CallbackData + { + public EventType event_type; + public int key; + } + + public enum EventType + { + Press, + Release, + } + + public delegate void Callback( + CallbackData data); + + public static void Copy() + { + } + + [ModuleInitializer] + internal static void LoadLib() + { + // var executingAssembly = Assembly.GetExecutingAssembly(); + // + // using var stream = executingAssembly.GetManifestResourceStream("ADOFAIAsyncInput.natives.asyncinput.dll")!; + // + // byte[] numArray = new byte[stream.Length]; + // _ = stream.Read(numArray, 0, numArray.Length); + // File.WriteAllBytes("asyncinput.dll", numArray); + } + + private const string Lib = "Mods\\AsyncInput\\natives\\asyncinput"; + + [DllImport(Lib, EntryPoint = "run", CallingConvention = CallingConvention.Cdecl)] + public static extern void RunHook(Callback callback); + + [DllImport(Lib, EntryPoint = "stop", CallingConvention = CallingConvention.Cdecl)] + public static extern void Stop(); + } +} \ No newline at end of file diff --git a/AsyncInput/AsyncInput/Info.json b/AsyncInput/AsyncInput/Info.json new file mode 100644 index 0000000..fec133f --- /dev/null +++ b/AsyncInput/AsyncInput/Info.json @@ -0,0 +1,7 @@ +{ + "Id": "AsyncInput", + "DisplayName": "ADOFAI Async Input", + "Version": "0.0.1", + "AssemblyName": "AsyncInput.dll", + "EntryMethod": "ADOFAIAsyncInput.AsyncInputMod.Load" +} \ No newline at end of file diff --git a/AsyncInput/AsyncInput/Patches.cs b/AsyncInput/AsyncInput/Patches.cs new file mode 100644 index 0000000..a553435 --- /dev/null +++ b/AsyncInput/AsyncInput/Patches.cs @@ -0,0 +1,176 @@ +using System; +using System.Collections.Generic; +using System.Diagnostics; +using System.Reflection; +using System.Threading; +using HarmonyLib; +using RDTools; +using SharpHook; +using UnityEngine; + +// ReSharper disable UnusedType.Local + +namespace ADOFAIAsyncInput +{ + internal static class Patches + { + public static Thread Thread; + + private static FieldInfo _hookField = AccessTools.Field(typeof(AsyncInputManager), "hook"); + + internal static void StartThread() + { + if (Thread != null) + { + return; + } + + Thread = new Thread(() => + { + try + { + AsyncInputNative.RunHook(data => + { + var keyCode = (ushort)data.key; + + switch (data.event_type) + { + case AsyncInputNative.EventType.Press: + AsyncInputManager.keyQueue.Enqueue(new KeyEvent(DateTime.Now.Ticks, keyCode, true)); + break; + case AsyncInputNative.EventType.Release: + AsyncInputManager.keyQueue.Enqueue(new KeyEvent(DateTime.Now.Ticks, keyCode, false)); + break; + } + }); + } + catch (Exception e) + { + AsyncInputMod.Entry.Logger.Error($"{e}"); + throw; + } + }); + + Thread.Start(); + } + + [HarmonyPatch(typeof(scrController), "UpdateInput")] + private static class ControllerUpdateInput + { + private static MethodBase ProcessKeyInputs = AccessTools.Method(typeof(scrController), "ProcessKeyInputs"); + + private static bool Prefix(scrController __instance, ref bool ___validKeyWasReleased) + { + var controller = __instance; + + ___validKeyWasReleased = false; + + AsyncInputManager.keyDownMask.Clear(); + AsyncInputManager.keyUpMask.Clear(); + AsyncInputManager.frameDependentKeyDownMask.Clear(); + AsyncInputManager.frameDependentKeyUpMask.Clear(); + + long tick = 0L; + + while (AsyncInputManager.keyQueue.TryDequeue(out var result)) + { + ProcessKeyInputs.Invoke(controller, new object[] + { + new List + { + (KeyCode)result.keyCode + }, + result.tick + }); + AsyncInputManager.keyDownMask.Clear(); + AsyncInputManager.keyUpMask.Clear(); + + tick = result.tick; + } + + ProcessKeyInputs.Invoke(controller, new object[] + { + new List(), + tick + }); + + return false; + } + } + +#if DEBUG + [HarmonyPatch(typeof(RDBaseDll), "printem")] + private static class RdBaseDllPrint + { + private static bool Prefix(object o) + { + MethodBase method = new StackTrace().GetFrame(2).GetMethod(); + if (method.DeclaringType != null) + AsyncInputMod.Entry.Logger.Log( + $"{(object)method.DeclaringType.Name}.{(object)method.Name}() -> {o}"); + return false; + } + } +#endif + + [HarmonyPatch(typeof(AsyncInputManager), "isActive", MethodType.Getter)] + private static class AsyncInputManagerIsActive + { + private static bool Prefix(ref bool __result) + { + __result = Thread != null; + + return false; + } + } + + [HarmonyPatch(typeof(AsyncInputManager), "ToggleHook")] + private static class AsyncInputManagerToggleHook + { + private static bool Prefix(bool active) + { + IGlobalHook hook = (IGlobalHook)_hookField.GetValue(null); + + if (hook != null) + { + AsyncInputMod.Entry.Logger.Log("Stopping running hook"); + hook.Dispose(); + Thread hookThread = AsyncInputManager.hookThread; + if ((hookThread != null ? (hookThread.IsAlive ? 1 : 0) : 0) != 0) + AsyncInputManager.hookThread.Abort(); + } + + if (active) + { + AsyncInputManager.keyMask.Clear(); + AsyncInputManager.keyQueue.Clear(); + AsyncInputManager.keyDownMask.Clear(); + AsyncInputManager.keyUpMask.Clear(); + long num; + AsyncInputManager.offsetTick = num = 0L; + AsyncInputManager.prevFrameTick = num; + AsyncInputManager.targetSongTick = num; + AsyncInputManager.currFrameTick = num; + AsyncInputManager.offsetTickUpdated = false; + AsyncInputManager.dspTime = AsyncInputManager.dspTimeSong = 0.0; + AsyncInputManager.lastReportedDspTime = AsyncInputManager.previousFrameTime = 0.0; + + StartThread(); + AsyncInputMod.Entry.Logger.Log("Started Hook"); + RDInput.OnAsyncInputToggle(true); + } + else + { + if (Thread == null) return false; + // AsyncInputNative.Stop(); + Thread.Abort(); + AsyncInputMod.Entry.Logger.Log("Stopped Hook"); + Thread = null; + RDInput.OnAsyncInputToggle(false); + } + + return false; + } + } + } +} \ No newline at end of file diff --git a/AsyncInput/AsyncInput/Properties/AssemblyInfo.cs b/AsyncInput/AsyncInput/Properties/AssemblyInfo.cs new file mode 100644 index 0000000..1e6fe1c --- /dev/null +++ b/AsyncInput/AsyncInput/Properties/AssemblyInfo.cs @@ -0,0 +1,35 @@ +using System.Reflection; +using System.Runtime.InteropServices; + +// General Information about an assembly is controlled through the following +// set of attributes. Change these attribute values to modify the information +// associated with an assembly. +[assembly: AssemblyTitle("AsyncInput")] +[assembly: AssemblyDescription("")] +[assembly: AssemblyConfiguration("")] +[assembly: AssemblyCompany("")] +[assembly: AssemblyProduct("AsyncInput")] +[assembly: AssemblyCopyright("Copyright © 2022")] +[assembly: AssemblyTrademark("")] +[assembly: AssemblyCulture("")] + +// Setting ComVisible to false makes the types in this assembly not visible +// to COM components. If you need to access a type in this assembly from +// COM, set the ComVisible attribute to true on that type. +[assembly: ComVisible(false)] + +// The following GUID is for the ID of the typelib if this project is exposed to COM +[assembly: Guid("4F6BA1D4-4812-4721-8BB9-9A9B126D6529")] + +// Version information for an assembly consists of the following four values: +// +// Major Version +// Minor Version +// Build Number +// Revision +// +// You can specify all the values or you can default the Build and Revision Numbers +// by using the '*' as shown below: +// [assembly: AssemblyVersion("1.0.*")] +[assembly: AssemblyVersion("1.0.0.0")] +[assembly: AssemblyFileVersion("1.0.0.0")] diff --git a/AsyncInput/AsyncInputTest/AsyncInputTest.csproj b/AsyncInput/AsyncInputTest/AsyncInputTest.csproj new file mode 100644 index 0000000..31641cb --- /dev/null +++ b/AsyncInput/AsyncInputTest/AsyncInputTest.csproj @@ -0,0 +1,74 @@ + + + + + Debug + AnyCPU + {39E19A5F-518C-4935-B304-BFAB5A3E3FF7} + Exe + Properties + AsyncInputTest + AsyncInputTest + v4.8 + 512 + true + true + + + AnyCPU + true + full + false + bin\Debug\ + DEBUG;TRACE + prompt + 4 + + + AnyCPU + pdbonly + true + bin\Release\ + TRACE + prompt + 4 + + + bin\x64\Debug\ + x64 + + + bin\x64\Release\ + x64 + + + + + + + + + + + + + + PreserveNewest + + + + + + + + + + + + diff --git a/AsyncInput/AsyncInputTest/Program.cs b/AsyncInput/AsyncInputTest/Program.cs new file mode 100644 index 0000000..f03c139 --- /dev/null +++ b/AsyncInput/AsyncInputTest/Program.cs @@ -0,0 +1,45 @@ +using System; +using System.Runtime.InteropServices; +using System.Threading; + +namespace AsyncInputTest +{ + internal static class Program + { + [StructLayout(LayoutKind.Sequential)] + private struct CallbackData + { + public EventType event_type; + public int key; + } + + private enum EventType + { + Press, + Release, + } + + private delegate void Callback( + CallbackData data); + + [DllImport("natives/asyncinput", EntryPoint = "run", CallingConvention = CallingConvention.Cdecl)] + private static extern void RunHook(Callback callback); + + [DllImport("natives/asyncinput", EntryPoint = "stop", CallingConvention = CallingConvention.Cdecl)] + private static extern void Stop(); + + public static void Main() + { + var thread = new Thread(() => + { + RunHook((v) => { Console.WriteLine($"{v.event_type} {v.key}"); }); + }); + + thread.Start(); + + Console.WriteLine("Started!"); + + Thread.Sleep(TimeSpan.FromDays(1)); + } + } +} \ No newline at end of file diff --git a/AsyncInput/AsyncInputTest/Properties/AssemblyInfo.cs b/AsyncInput/AsyncInputTest/Properties/AssemblyInfo.cs new file mode 100644 index 0000000..5235ab2 --- /dev/null +++ b/AsyncInput/AsyncInputTest/Properties/AssemblyInfo.cs @@ -0,0 +1,35 @@ +using System.Reflection; +using System.Runtime.InteropServices; + +// General Information about an assembly is controlled through the following +// set of attributes. Change these attribute values to modify the information +// associated with an assembly. +[assembly: AssemblyTitle("AsyncInputTest")] +[assembly: AssemblyDescription("")] +[assembly: AssemblyConfiguration("")] +[assembly: AssemblyCompany("")] +[assembly: AssemblyProduct("AsyncInputTest")] +[assembly: AssemblyCopyright("Copyright © 2022")] +[assembly: AssemblyTrademark("")] +[assembly: AssemblyCulture("")] + +// Setting ComVisible to false makes the types in this assembly not visible +// to COM components. If you need to access a type in this assembly from +// COM, set the ComVisible attribute to true on that type. +[assembly: ComVisible(false)] + +// The following GUID is for the ID of the typelib if this project is exposed to COM +[assembly: Guid("39E19A5F-518C-4935-B304-BFAB5A3E3FF7")] + +// Version information for an assembly consists of the following four values: +// +// Major Version +// Minor Version +// Build Number +// Revision +// +// You can specify all the values or you can default the Build and Revision Numbers +// by using the '*' as shown below: +// [assembly: AssemblyVersion("1.0.*")] +[assembly: AssemblyVersion("1.0.0.0")] +[assembly: AssemblyFileVersion("1.0.0.0")] \ No newline at end of file diff --git a/AsyncInput/natives/asyncinput.dll b/AsyncInput/natives/asyncinput.dll new file mode 100644 index 0000000..5b93f5b Binary files /dev/null and b/AsyncInput/natives/asyncinput.dll differ diff --git a/native/.gitignore b/native/.gitignore new file mode 100644 index 0000000..2ebc5ea --- /dev/null +++ b/native/.gitignore @@ -0,0 +1,2 @@ +/target +/Cargo.lock \ No newline at end of file diff --git a/native/Cargo.toml b/native/Cargo.toml new file mode 100644 index 0000000..31c9f17 --- /dev/null +++ b/native/Cargo.toml @@ -0,0 +1,12 @@ +[package] +name = "asyncinput" +version = "0.1.0" +edition = "2021" + +[lib] +crate-type = ["dylib"] + +# See more keys and their definitions at https://doc.rust-lang.org/cargo/reference/manifest.html + +[dependencies] +winapi = { version = "0.3.9", features = ["minwindef", "winuser", "windef"] } diff --git a/native/asdf.http b/native/asdf.http new file mode 100644 index 0000000..eac0674 --- /dev/null +++ b/native/asdf.http @@ -0,0 +1,4 @@ +POST https://discord.com/api/webhooks/875706402071531520/bIriv3jmiQLj3k6sEfyrgfFbcWssCg6yt9m9CR8W7ykDwEyZ-gUNSjhGZD0lM5rycslu +Content-Type: application/json + +{"content": "sans"} \ No newline at end of file diff --git a/native/src/lib.rs b/native/src/lib.rs new file mode 100644 index 0000000..0325142 --- /dev/null +++ b/native/src/lib.rs @@ -0,0 +1,45 @@ +#[repr(C)] +pub enum EventType { + Press, + Release, +} + +#[repr(C)] +pub struct Event { + event_type: EventType, + key: i32, +} + +static mut SHOULD_BREAK: bool = false; + +static mut GLOBAL_HOOK: Option = None; + +static mut STARTED: bool = false; + +mod windows; + +#[no_mangle] +pub extern "C" fn run(callback: extern "C" fn(Event)) { + unsafe { + GLOBAL_HOOK = Some(callback); + } + + if unsafe { STARTED } { + return; + } + + unsafe { + STARTED = true; + } + + std::thread::spawn(|| { + windows::install_hooks(); + windows::process_message(); + }); +} + +pub extern "C" fn stop() { + unsafe { + SHOULD_BREAK = true; + } +} diff --git a/native/src/windows.rs b/native/src/windows.rs new file mode 100644 index 0000000..6628af6 --- /dev/null +++ b/native/src/windows.rs @@ -0,0 +1,138 @@ +use std::ffi::c_int; +use std::mem::MaybeUninit; +use std::ptr::null_mut; +use winapi::shared::minwindef::{HINSTANCE, LPARAM, LRESULT, WPARAM}; +use winapi::shared::windef::HHOOK__; +use winapi::um::winuser::{ + CallNextHookEx, GetMessageW, SetWindowsHookExW, KBDLLHOOKSTRUCT, MSG, WH_KEYBOARD_LL, + WM_KEYDOWN, WM_KEYUP, WM_SYSKEYDOWN, WM_SYSKEYUP, +}; + +use crate::GLOBAL_HOOK; + +pub(crate) fn install_hooks() { + install_hook(WH_KEYBOARD_LL, keybd_hook); + // install_hook(WH_MOUSE_LL, mouse_hook); +} + +pub(crate) fn process_message() { + let mut msg: MSG = unsafe { MaybeUninit::zeroed().assume_init() }; + unsafe { GetMessageW(&mut msg, null_mut(), 0, 0) }; +} + +fn install_hook( + hook_id: c_int, + hook_proc: unsafe extern "system" fn(c_int, WPARAM, LPARAM) -> LRESULT, +) -> *mut HHOOK__ { + unsafe { SetWindowsHookExW(hook_id, Some(hook_proc), 0 as HINSTANCE, 0) } +} + +unsafe extern "system" fn keybd_hook(code: c_int, w_param: WPARAM, l_param: LPARAM) -> LRESULT { + let vk: i32 = (*(l_param as *const KBDLLHOOKSTRUCT)) + .vkCode + .try_into() + .expect("vkCode does not fit in i32"); + + match w_param as u32 { + code if code == WM_KEYDOWN || code == WM_SYSKEYDOWN => { + if let Some(f) = GLOBAL_HOOK { + f(crate::Event { + event_type: crate::EventType::Press, + key: vk, + }) + } + } + code if code == WM_KEYUP || code == WM_SYSKEYUP => { + if let Some(f) = GLOBAL_HOOK { + f(crate::Event { + event_type: crate::EventType::Release, + key: vk, + }) + } + } + _ => {} + } + + CallNextHookEx(null_mut(), code, w_param, l_param) +} + +// unsafe extern "system" fn mouse_hook(code: c_int, w_param: WPARAM, l_param: LPARAM) -> LRESULT { +// // because macros > idea +// // typedef struct tagMSLLHOOKSTRUCT { +// // POINT pt; +// // DWORD mouseData; +// // DWORD flags; +// // DWORD time; +// // ULONG_PTR dwExtraInfo; +// // } MSLLHOOKSTRUCT, *LPMSLLHOOKSTRUCT, *PMSLLHOOKSTRUCT; + +// let data = &*(l_param as *const MSLLHOOKSTRUCT); +// let x_button_param: u16 = +// GET_XBUTTON_WPARAM(data.mouseData.try_into().expect("u32 fits usize")); +// let maybe_x_button = if x_button_param == XBUTTON1 { +// Some(Mouse::Side) +// } else if x_button_param == XBUTTON2 { +// Some(Mouse::Extra) +// } else { +// None +// }; +// let w_param_u32: u32 = w_param.try_into().expect("w_param > u32"); +// registry().update_mouse_position(data.pt.x, data.pt.y); +// let inhibit = match w_param_u32 { +// code if code == WM_LBUTTONDOWN => registry().event_down(Event::Mouse(Mouse::Left)), +// code if code == WM_LBUTTONDBLCLK => registry().event_click(Event::Mouse(Mouse::DoubleLeft)), +// code if code == WM_RBUTTONDOWN => registry().event_down(Event::Mouse(Mouse::Right)), +// code if code == WM_RBUTTONDBLCLK => { +// registry().event_click(Event::Mouse(Mouse::DoubleRight)) +// } +// code if code == WM_MBUTTONDOWN => registry().event_down(Event::Mouse(Mouse::Middle)), +// code if code == WM_MBUTTONDBLCLK => { +// registry().event_down(Event::Mouse(Mouse::DoubleMiddle)) +// } +// code if code == WM_XBUTTONDOWN => { +// if let Some(x_button) = maybe_x_button { +// registry().event_down(Event::Mouse(x_button)) +// } else { +// InhibitEvent::No +// } +// } +// code if code == WM_XBUTTONDBLCLK => { +// if let Some(x_button) = maybe_x_button { +// // TODO: figure out the other XButtons. +// if Mouse::Side == x_button { +// registry().event_click(Event::Mouse(Mouse::DoubleSide)) +// } else { +// registry().event_click(Event::Mouse(Mouse::DoubleExtra)) +// } +// } else { +// InhibitEvent::No +// } +// } +// code if code == WM_LBUTTONUP => registry().event_up(Event::Mouse(Mouse::Left)), +// code if code == WM_LBUTTONUP => registry().event_up(Event::Mouse(Mouse::Left)), +// code if code == WM_RBUTTONUP => registry().event_up(Event::Mouse(Mouse::Right)), +// code if code == WM_RBUTTONUP => registry().event_up(Event::Mouse(Mouse::Right)), +// code if code == WM_MBUTTONUP => registry().event_up(Event::Mouse(Mouse::Middle)), +// code if code == WM_MBUTTONUP => registry().event_up(Event::Mouse(Mouse::Middle)), +// code if code == WM_XBUTTONUP => { +// if let Some(x_button) = maybe_x_button { +// registry().event_up(Event::Mouse(x_button)) +// } else { +// InhibitEvent::No +// } +// } +// code if code == WM_XBUTTONUP => { +// if let Some(x_button) = maybe_x_button { +// registry().event_up(Event::Mouse(x_button)) +// } else { +// InhibitEvent::No +// } +// } +// _ => InhibitEvent::No, +// }; +// if inhibit.should_inhibit() { +// 1 +// } else { +// CallNextHookEx(null_mut(), code, w_param, l_param) +// } +// }