import { APIChatInputApplicationCommandInteraction, WithIntrinsicProps, } from "@discordjs/core" import { client, gateway, rest, sessionManager, voiceStateManager, } from "../api.js" import { Routes } from "discord-api-types/v10" import { joinVoiceChannel } from "@discordjs/voice" export const startCommand = async ({ data, api, shardId, }: WithIntrinsicProps) => { if (!data.member || !data.guild_id) return api.interactions.reply(data.id, data.token, { content: "이 명령어는 서버에서 사용되어야 해요!", }) if (sessionManager.hasSession(data.guild_id)) return api.interactions.reply(data.id, data.token, { content: "이미 이 서버에서는 녹음이 진행중이에요!", }) const vc = voiceStateManager.getUserVC(data.guild_id, data.member.user.id) if (!vc) return api.interactions.reply(data.id, data.token, { content: "먼저 음성 채널에 들어가주세요!", }) await sessionManager.addSession(data.guild_id, vc, data.channel_id, shardId) await api.interactions.reply(data.id, data.token, { content: "냥냥", }) }