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SkyHook-Unity/Editor/SkyHookEditor.cs

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2022-11-05 23:24:33 +09:00
using System.Collections;
using System.Collections.Generic;
using UnityEditor;
using UnityEngine;
namespace SkyHook.Editor
{
[CustomEditor(typeof(SkyHookManager))]
public class SkyHookEditor : UnityEditor.Editor
{
public override void OnInspectorGUI()
{
SkyHookManager manager = (SkyHookManager)target;
}
}
}