main
paring 2022-10-02 01:12:18 +09:00
parent 1c9efcb8ee
commit 615015b0ee
Signed by: pikokr
GPG Key ID: 34A3661B263AF42C
17 changed files with 1492 additions and 0 deletions

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Other similar extension points exist, see Microsoft.Common.targets.
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using System.Reflection;
using HarmonyLib;
using UnityModManagerNet;
namespace ADOFAIAsyncInput
{
internal static class AsyncInputMod
{
private static Harmony _harmony;
internal static UnityModManager.ModEntry Entry;
private static void Load(UnityModManager.ModEntry entry)
{
Entry = entry;
_harmony = new Harmony(entry.Info.Id);
entry.OnToggle = (_, b) =>
{
if (b)
{
_harmony.PatchAll(Assembly.GetExecutingAssembly());
if (Persistence.GetChosenAsynchronousInput())
{
Patches.StartThread();
Entry.Logger.Log("Started Hook");
RDInput.OnAsyncInputToggle(true);
}
}
else
{
Patches.Thread.Abort();
Entry.Logger.Log("Stopped Hook");
Patches.Thread = null;
_harmony.UnpatchAll(_harmony.Id);
}
return true;
};
}
}
}

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using System.IO;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
namespace ADOFAIAsyncInput
{
public class AsyncInputNative
{
[StructLayout(LayoutKind.Sequential)]
public struct CallbackData
{
public EventType event_type;
public int key;
}
public enum EventType
{
Press,
Release,
}
public delegate void Callback(
CallbackData data);
public static void Copy()
{
}
[ModuleInitializer]
internal static void LoadLib()
{
// var executingAssembly = Assembly.GetExecutingAssembly();
//
// using var stream = executingAssembly.GetManifestResourceStream("ADOFAIAsyncInput.natives.asyncinput.dll")!;
//
// byte[] numArray = new byte[stream.Length];
// _ = stream.Read(numArray, 0, numArray.Length);
// File.WriteAllBytes("asyncinput.dll", numArray);
}
private const string Lib = "Mods\\AsyncInput\\natives\\asyncinput";
[DllImport(Lib, EntryPoint = "run", CallingConvention = CallingConvention.Cdecl)]
public static extern void RunHook(Callback callback);
[DllImport(Lib, EntryPoint = "stop", CallingConvention = CallingConvention.Cdecl)]
public static extern void Stop();
}
}

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{
"Id": "AsyncInput",
"DisplayName": "ADOFAI Async Input",
"Version": "0.0.1",
"AssemblyName": "AsyncInput.dll",
"EntryMethod": "ADOFAIAsyncInput.AsyncInputMod.Load"
}

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using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Reflection;
using System.Threading;
using HarmonyLib;
using RDTools;
using SharpHook;
using UnityEngine;
// ReSharper disable UnusedType.Local
namespace ADOFAIAsyncInput
{
internal static class Patches
{
public static Thread Thread;
private static FieldInfo _hookField = AccessTools.Field(typeof(AsyncInputManager), "hook");
internal static void StartThread()
{
if (Thread != null)
{
return;
}
Thread = new Thread(() =>
{
try
{
AsyncInputNative.RunHook(data =>
{
var keyCode = (ushort)data.key;
switch (data.event_type)
{
case AsyncInputNative.EventType.Press:
AsyncInputManager.keyQueue.Enqueue(new KeyEvent(DateTime.Now.Ticks, keyCode, true));
break;
case AsyncInputNative.EventType.Release:
AsyncInputManager.keyQueue.Enqueue(new KeyEvent(DateTime.Now.Ticks, keyCode, false));
break;
}
});
}
catch (Exception e)
{
AsyncInputMod.Entry.Logger.Error($"{e}");
throw;
}
});
Thread.Start();
}
[HarmonyPatch(typeof(scrController), "UpdateInput")]
private static class ControllerUpdateInput
{
private static MethodBase ProcessKeyInputs = AccessTools.Method(typeof(scrController), "ProcessKeyInputs");
private static bool Prefix(scrController __instance, ref bool ___validKeyWasReleased)
{
var controller = __instance;
___validKeyWasReleased = false;
AsyncInputManager.keyDownMask.Clear();
AsyncInputManager.keyUpMask.Clear();
AsyncInputManager.frameDependentKeyDownMask.Clear();
AsyncInputManager.frameDependentKeyUpMask.Clear();
long tick = 0L;
while (AsyncInputManager.keyQueue.TryDequeue(out var result))
{
ProcessKeyInputs.Invoke(controller, new object[]
{
new List<KeyCode>
{
(KeyCode)result.keyCode
},
result.tick
});
AsyncInputManager.keyDownMask.Clear();
AsyncInputManager.keyUpMask.Clear();
tick = result.tick;
}
ProcessKeyInputs.Invoke(controller, new object[]
{
new List<KeyCode>(),
tick
});
return false;
}
}
#if DEBUG
[HarmonyPatch(typeof(RDBaseDll), "printem")]
private static class RdBaseDllPrint
{
private static bool Prefix(object o)
{
MethodBase method = new StackTrace().GetFrame(2).GetMethod();
if (method.DeclaringType != null)
AsyncInputMod.Entry.Logger.Log(
$"{(object)method.DeclaringType.Name}.{(object)method.Name}() -> {o}");
return false;
}
}
#endif
[HarmonyPatch(typeof(AsyncInputManager), "isActive", MethodType.Getter)]
private static class AsyncInputManagerIsActive
{
private static bool Prefix(ref bool __result)
{
__result = Thread != null;
return false;
}
}
[HarmonyPatch(typeof(AsyncInputManager), "ToggleHook")]
private static class AsyncInputManagerToggleHook
{
private static bool Prefix(bool active)
{
IGlobalHook hook = (IGlobalHook)_hookField.GetValue(null);
if (hook != null)
{
AsyncInputMod.Entry.Logger.Log("Stopping running hook");
hook.Dispose();
Thread hookThread = AsyncInputManager.hookThread;
if ((hookThread != null ? (hookThread.IsAlive ? 1 : 0) : 0) != 0)
AsyncInputManager.hookThread.Abort();
}
if (active)
{
AsyncInputManager.keyMask.Clear();
AsyncInputManager.keyQueue.Clear();
AsyncInputManager.keyDownMask.Clear();
AsyncInputManager.keyUpMask.Clear();
long num;
AsyncInputManager.offsetTick = num = 0L;
AsyncInputManager.prevFrameTick = num;
AsyncInputManager.targetSongTick = num;
AsyncInputManager.currFrameTick = num;
AsyncInputManager.offsetTickUpdated = false;
AsyncInputManager.dspTime = AsyncInputManager.dspTimeSong = 0.0;
AsyncInputManager.lastReportedDspTime = AsyncInputManager.previousFrameTime = 0.0;
StartThread();
AsyncInputMod.Entry.Logger.Log("Started Hook");
RDInput.OnAsyncInputToggle(true);
}
else
{
if (Thread == null) return false;
// AsyncInputNative.Stop();
Thread.Abort();
AsyncInputMod.Entry.Logger.Log("Stopped Hook");
Thread = null;
RDInput.OnAsyncInputToggle(false);
}
return false;
}
}
}
}

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using System.Reflection;
using System.Runtime.InteropServices;
// General Information about an assembly is controlled through the following
// set of attributes. Change these attribute values to modify the information
// associated with an assembly.
[assembly: AssemblyTitle("AsyncInput")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("AsyncInput")]
[assembly: AssemblyCopyright("Copyright © 2022")]
[assembly: AssemblyTrademark("")]
[assembly: AssemblyCulture("")]
// Setting ComVisible to false makes the types in this assembly not visible
// to COM components. If you need to access a type in this assembly from
// COM, set the ComVisible attribute to true on that type.
[assembly: ComVisible(false)]
// The following GUID is for the ID of the typelib if this project is exposed to COM
[assembly: Guid("4F6BA1D4-4812-4721-8BB9-9A9B126D6529")]
// Version information for an assembly consists of the following four values:
//
// Major Version
// Minor Version
// Build Number
// Revision
//
// You can specify all the values or you can default the Build and Revision Numbers
// by using the '*' as shown below:
// [assembly: AssemblyVersion("1.0.*")]
[assembly: AssemblyVersion("1.0.0.0")]
[assembly: AssemblyFileVersion("1.0.0.0")]

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<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="4.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
<ProjectGuid>{39E19A5F-518C-4935-B304-BFAB5A3E3FF7}</ProjectGuid>
<OutputType>Exe</OutputType>
<AppDesignerFolder>Properties</AppDesignerFolder>
<RootNamespace>AsyncInputTest</RootNamespace>
<AssemblyName>AsyncInputTest</AssemblyName>
<TargetFrameworkVersion>v4.8</TargetFrameworkVersion>
<FileAlignment>512</FileAlignment>
<AutoGenerateBindingRedirects>true</AutoGenerateBindingRedirects>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
<PlatformTarget>AnyCPU</PlatformTarget>
<DebugSymbols>true</DebugSymbols>
<DebugType>full</DebugType>
<Optimize>false</Optimize>
<OutputPath>bin\Debug\</OutputPath>
<DefineConstants>DEBUG;TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
<PlatformTarget>AnyCPU</PlatformTarget>
<DebugType>pdbonly</DebugType>
<Optimize>true</Optimize>
<OutputPath>bin\Release\</OutputPath>
<DefineConstants>TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|x64' ">
<OutputPath>bin\x64\Debug\</OutputPath>
<PlatformTarget>x64</PlatformTarget>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|x64' ">
<OutputPath>bin\x64\Release\</OutputPath>
<PlatformTarget>x64</PlatformTarget>
</PropertyGroup>
<ItemGroup>
<Reference Include="System" />
<Reference Include="System.Core" />
<Reference Include="System.Data" />
<Reference Include="System.Xml" />
</ItemGroup>
<ItemGroup>
<Compile Include="Program.cs" />
<Compile Include="Properties\AssemblyInfo.cs" />
</ItemGroup>
<ItemGroup>
<None Include="../natives/asyncinput.dll">
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
</None>
</ItemGroup>
<ItemGroup>
<None Include="natives/*" CopyToOutputDirectory="PreserveNewest" />
</ItemGroup>
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
Other similar extension points exist, see Microsoft.Common.targets.
<Target Name="BeforeBuild">
</Target>
<Target Name="AfterBuild">
</Target>
-->
<Target Name="AfterBuild">
<Copy SourceFiles="$(OutDir)/../natives/asyncinput.dll" DestinationFolder="$(OutDir)/natives" />
</Target>
</Project>

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using System;
using System.Runtime.InteropServices;
using System.Threading;
namespace AsyncInputTest
{
internal static class Program
{
[StructLayout(LayoutKind.Sequential)]
private struct CallbackData
{
public EventType event_type;
public int key;
}
private enum EventType
{
Press,
Release,
}
private delegate void Callback(
CallbackData data);
[DllImport("natives/asyncinput", EntryPoint = "run", CallingConvention = CallingConvention.Cdecl)]
private static extern void RunHook(Callback callback);
[DllImport("natives/asyncinput", EntryPoint = "stop", CallingConvention = CallingConvention.Cdecl)]
private static extern void Stop();
public static void Main()
{
var thread = new Thread(() =>
{
RunHook((v) => { Console.WriteLine($"{v.event_type} {v.key}"); });
});
thread.Start();
Console.WriteLine("Started!");
Thread.Sleep(TimeSpan.FromDays(1));
}
}
}

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using System.Reflection;
using System.Runtime.InteropServices;
// General Information about an assembly is controlled through the following
// set of attributes. Change these attribute values to modify the information
// associated with an assembly.
[assembly: AssemblyTitle("AsyncInputTest")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("AsyncInputTest")]
[assembly: AssemblyCopyright("Copyright © 2022")]
[assembly: AssemblyTrademark("")]
[assembly: AssemblyCulture("")]
// Setting ComVisible to false makes the types in this assembly not visible
// to COM components. If you need to access a type in this assembly from
// COM, set the ComVisible attribute to true on that type.
[assembly: ComVisible(false)]
// The following GUID is for the ID of the typelib if this project is exposed to COM
[assembly: Guid("39E19A5F-518C-4935-B304-BFAB5A3E3FF7")]
// Version information for an assembly consists of the following four values:
//
// Major Version
// Minor Version
// Build Number
// Revision
//
// You can specify all the values or you can default the Build and Revision Numbers
// by using the '*' as shown below:
// [assembly: AssemblyVersion("1.0.*")]
[assembly: AssemblyVersion("1.0.0.0")]
[assembly: AssemblyFileVersion("1.0.0.0")]

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native/.gitignore vendored Normal file
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/target
/Cargo.lock

12
native/Cargo.toml Normal file
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[package]
name = "asyncinput"
version = "0.1.0"
edition = "2021"
[lib]
crate-type = ["dylib"]
# See more keys and their definitions at https://doc.rust-lang.org/cargo/reference/manifest.html
[dependencies]
winapi = { version = "0.3.9", features = ["minwindef", "winuser", "windef"] }

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native/asdf.http Normal file
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POST https://discord.com/api/webhooks/875706402071531520/bIriv3jmiQLj3k6sEfyrgfFbcWssCg6yt9m9CR8W7ykDwEyZ-gUNSjhGZD0lM5rycslu
Content-Type: application/json
{"content": "sans"}

45
native/src/lib.rs Normal file
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#[repr(C)]
pub enum EventType {
Press,
Release,
}
#[repr(C)]
pub struct Event {
event_type: EventType,
key: i32,
}
static mut SHOULD_BREAK: bool = false;
static mut GLOBAL_HOOK: Option<extern "C" fn(Event)> = None;
static mut STARTED: bool = false;
mod windows;
#[no_mangle]
pub extern "C" fn run(callback: extern "C" fn(Event)) {
unsafe {
GLOBAL_HOOK = Some(callback);
}
if unsafe { STARTED } {
return;
}
unsafe {
STARTED = true;
}
std::thread::spawn(|| {
windows::install_hooks();
windows::process_message();
});
}
pub extern "C" fn stop() {
unsafe {
SHOULD_BREAK = true;
}
}

138
native/src/windows.rs Normal file
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use std::ffi::c_int;
use std::mem::MaybeUninit;
use std::ptr::null_mut;
use winapi::shared::minwindef::{HINSTANCE, LPARAM, LRESULT, WPARAM};
use winapi::shared::windef::HHOOK__;
use winapi::um::winuser::{
CallNextHookEx, GetMessageW, SetWindowsHookExW, KBDLLHOOKSTRUCT, MSG, WH_KEYBOARD_LL,
WM_KEYDOWN, WM_KEYUP, WM_SYSKEYDOWN, WM_SYSKEYUP,
};
use crate::GLOBAL_HOOK;
pub(crate) fn install_hooks() {
install_hook(WH_KEYBOARD_LL, keybd_hook);
// install_hook(WH_MOUSE_LL, mouse_hook);
}
pub(crate) fn process_message() {
let mut msg: MSG = unsafe { MaybeUninit::zeroed().assume_init() };
unsafe { GetMessageW(&mut msg, null_mut(), 0, 0) };
}
fn install_hook(
hook_id: c_int,
hook_proc: unsafe extern "system" fn(c_int, WPARAM, LPARAM) -> LRESULT,
) -> *mut HHOOK__ {
unsafe { SetWindowsHookExW(hook_id, Some(hook_proc), 0 as HINSTANCE, 0) }
}
unsafe extern "system" fn keybd_hook(code: c_int, w_param: WPARAM, l_param: LPARAM) -> LRESULT {
let vk: i32 = (*(l_param as *const KBDLLHOOKSTRUCT))
.vkCode
.try_into()
.expect("vkCode does not fit in i32");
match w_param as u32 {
code if code == WM_KEYDOWN || code == WM_SYSKEYDOWN => {
if let Some(f) = GLOBAL_HOOK {
f(crate::Event {
event_type: crate::EventType::Press,
key: vk,
})
}
}
code if code == WM_KEYUP || code == WM_SYSKEYUP => {
if let Some(f) = GLOBAL_HOOK {
f(crate::Event {
event_type: crate::EventType::Release,
key: vk,
})
}
}
_ => {}
}
CallNextHookEx(null_mut(), code, w_param, l_param)
}
// unsafe extern "system" fn mouse_hook(code: c_int, w_param: WPARAM, l_param: LPARAM) -> LRESULT {
// // because macros > idea
// // typedef struct tagMSLLHOOKSTRUCT {
// // POINT pt;
// // DWORD mouseData;
// // DWORD flags;
// // DWORD time;
// // ULONG_PTR dwExtraInfo;
// // } MSLLHOOKSTRUCT, *LPMSLLHOOKSTRUCT, *PMSLLHOOKSTRUCT;
// let data = &*(l_param as *const MSLLHOOKSTRUCT);
// let x_button_param: u16 =
// GET_XBUTTON_WPARAM(data.mouseData.try_into().expect("u32 fits usize"));
// let maybe_x_button = if x_button_param == XBUTTON1 {
// Some(Mouse::Side)
// } else if x_button_param == XBUTTON2 {
// Some(Mouse::Extra)
// } else {
// None
// };
// let w_param_u32: u32 = w_param.try_into().expect("w_param > u32");
// registry().update_mouse_position(data.pt.x, data.pt.y);
// let inhibit = match w_param_u32 {
// code if code == WM_LBUTTONDOWN => registry().event_down(Event::Mouse(Mouse::Left)),
// code if code == WM_LBUTTONDBLCLK => registry().event_click(Event::Mouse(Mouse::DoubleLeft)),
// code if code == WM_RBUTTONDOWN => registry().event_down(Event::Mouse(Mouse::Right)),
// code if code == WM_RBUTTONDBLCLK => {
// registry().event_click(Event::Mouse(Mouse::DoubleRight))
// }
// code if code == WM_MBUTTONDOWN => registry().event_down(Event::Mouse(Mouse::Middle)),
// code if code == WM_MBUTTONDBLCLK => {
// registry().event_down(Event::Mouse(Mouse::DoubleMiddle))
// }
// code if code == WM_XBUTTONDOWN => {
// if let Some(x_button) = maybe_x_button {
// registry().event_down(Event::Mouse(x_button))
// } else {
// InhibitEvent::No
// }
// }
// code if code == WM_XBUTTONDBLCLK => {
// if let Some(x_button) = maybe_x_button {
// // TODO: figure out the other XButtons.
// if Mouse::Side == x_button {
// registry().event_click(Event::Mouse(Mouse::DoubleSide))
// } else {
// registry().event_click(Event::Mouse(Mouse::DoubleExtra))
// }
// } else {
// InhibitEvent::No
// }
// }
// code if code == WM_LBUTTONUP => registry().event_up(Event::Mouse(Mouse::Left)),
// code if code == WM_LBUTTONUP => registry().event_up(Event::Mouse(Mouse::Left)),
// code if code == WM_RBUTTONUP => registry().event_up(Event::Mouse(Mouse::Right)),
// code if code == WM_RBUTTONUP => registry().event_up(Event::Mouse(Mouse::Right)),
// code if code == WM_MBUTTONUP => registry().event_up(Event::Mouse(Mouse::Middle)),
// code if code == WM_MBUTTONUP => registry().event_up(Event::Mouse(Mouse::Middle)),
// code if code == WM_XBUTTONUP => {
// if let Some(x_button) = maybe_x_button {
// registry().event_up(Event::Mouse(x_button))
// } else {
// InhibitEvent::No
// }
// }
// code if code == WM_XBUTTONUP => {
// if let Some(x_button) = maybe_x_button {
// registry().event_up(Event::Mouse(x_button))
// } else {
// InhibitEvent::No
// }
// }
// _ => InhibitEvent::No,
// };
// if inhibit.should_inhibit() {
// 1
// } else {
// CallNextHookEx(null_mut(), code, w_param, l_param)
// }
// }