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- Joined on
2022-11-01
CrackThrough commented on issue SkyHook/SkyHook-Unity#4
OS-Wide KeyCode Implementation in C#Done!
CrackThrough pushed to main at SkyHook/SkyHook-Unity
- 87235b8f27 chore: newline at the end of the file
- 7eae03362b feat: KeyLabel enum
- 06407c97a1 fix: add missing docs for public/internal members
- 58581a7c53 fix: xml docs
- 9d97a7ce72 chore: update windows native library
- Compare 5 commits »
CrackThrough pushed to main at SkyHook/SkyHook-Native
- 96985e0a2c feat: handle new EventData
CrackThrough pushed to develop at SkyHook/SkyHook
- 4e7ad264aa feat: change VK to labelling only
CrackThrough pushed to main at SkyHook/SkyHook-Native
- 0239374b0c chore: update submodule
CrackThrough pushed to develop at SkyHook/SkyHook
- 7f8737e4ee fix: do not add 3 for keyboard vkcodes
CrackThrough pushed to develop at SkyHook/SkyHook
- fef6aff53c fix: compile error
CrackThrough pushed to develop at SkyHook/SkyHook
- 9216e6558f chore: rename keycodes.rs to keycode.rs
CrackThrough pushed to develop at SkyHook/SkyHook
- cd27f30652 feat: add x1, x2 mouse button in Windows
CrackThrough pushed to develop at SkyHook/SkyHook
- 42cfd87b15 chore: remove comments
CrackThrough pushed to develop at SkyHook/SkyHook
- 1b9c33613a fix: compile error
CrackThrough pushed to develop at SkyHook/SkyHook
- 18c5569ee6 feat: raw_keycode_to_vk for Windows (#18)
CrackThrough opened issue SkyHook/SkyHook-Unity#4
OS-Wide KeyCode Implementation in C#CrackThrough closed issue SkyHook/SkyHook-Unity#2
SkyHookManager의 값을 에디터 인스펙터에서 관찰할 수 있도록 수정CrackThrough commented on issue SkyHook/SkyHook-Unity#2
SkyHookManager의 값을 에디터 인스펙터에서 관찰할 수 있도록 수정이 정도면 충분한 것 같습니다.
CrackThrough pushed to main at SkyHook/SkyHook-Unity
- ff0d050405 chore: update windows dynamic library
CrackThrough opened issue SkyHook/SkyHook-Unity#2
SkyHookManager의 값을 에디터 인스펙터에서 관찰할 수 있도록 수정CrackThrough closed issue SkyHook/SkyHook#6
Replace string errors into an enumCrackThrough closed issue SkyHook/SkyHook#8
Ignore repeated KeyDown events upon holding a key